Rating
Games can be rated or casual
Rating systems
Winner is the player with most supply centers. 10% of players rating (at the point of time when the game is terminated) are deducted and re-distributed among all players according to one of the rules below:
- Winner takes all: All the points are added to the player with most supply centers. If two or more players have the same amount of centers, the points are shared among them.
- Equal shares: The points are distributed equally to all players who have at least one supply center.
- Proportional shares
In short: The more supply centers, the more points are added to the rating - and the other way round.
In detail: Players with at least one supply center are ranked and grouped according to their amount of supply centers. Each group will be given sometheoretical points
, defined as(1 / ranking position) * amount of players of this group
. Players of one group share those theoretical points to equal parts. The re-distribution of rating points is proportional to the sum of the theoritical points and one players' theoretical points.