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Rating

Games can be rated or casual

Rating systems

Winner is the player with most supply centers. 10% of players rating (at the point of time when the game is terminated) are deducted and re-distributed among all players according to one of the rules below:

  • Winner takes all: All the points are added to the player with most supply centers. If two or more players have the same amount of centers, the points are shared among them.
  • Equal shares: The points are distributed equally to all players who have at least one supply center.
  • Proportional shares
    In short: The more supply centers, the more points are added to the rating - and the other way round.
    In detail: Players with at least one supply center are ranked and grouped according to their amount of supply centers. Each group will be given some theoretical points, defined as (1 / ranking position) * amount of players of this group. Players of one group share those theoretical points to equal parts. The re-distribution of rating points is proportional to the sum of the theoritical points and one players' theoretical points.